/**
 * 
 */
package it.unical.canonaco.rende.igpe.game.cbv.logiclayer.engine.actions;

import it.unical.canonaco.rende.igpe.game.cbv.logiclayer.engine.GUIDStorage;
import it.unical.canonaco.rende.igpe.game.cbv.logiclayer.engine.component.pawn.Character;
/**
 * @author Massimo Canonaco
 *
 */
public class AddCharacterInfo extends GenericActionInfo {

	/** */
	private Character character;
	
	/** */ 
	static public final float GUID = GUIDStorage.ADD_CHARACTER_INFO;
	/* (non-Javadoc)
	 * @see it.unical.canonaco.rende.igpe.game.cbv.logiclayer.engine.events.GenericEvent#getGUID()
	 */
	@Override
	public float getGUID() {
		return GUID;
	}

	public AddCharacterInfo()
	{
		
	}
	
	public AddCharacterInfo(Character character)
	{
		this.character = character;
	}
	/* (non-Javadoc)
	 * @see it.unical.canonaco.rende.igpe.game.cbv.logiclayer.engine.events.GenericEvent#getName()
	 */
	@Override
	public String getName() {
		// TODO Auto-generated method stub
		return null;
	}
	
	/** */
	public Character getCharacter()
	{
		return character;
	}
	
	/** */
	public void setCharacter(Character character)
	{
		this.character = character;
	}

}
